""CableFlower"" is an interactive project, an experiment to create a dynamic user-interface. The main goal is to break up and to loosen the linear processing of a portfolio through playful elements. The timespan a user occupies himself with the portfolio is being increased. The CableFlower consists of stems, scapes and cubes as blossoms. Those threedimensional forms blow in the imaginary wind. The animations are embedded into a realtime-engine, usually used for programming the basis of first person shooters. The cube's contents - such as photogalleries, videos and other works - are activated through a mouse click and presented on a screen which pops up. Another click on the window or the cube makes the cube fall back onto the scapes. The user is supposed to be able to freely move around the object, including zooming in and out. This also includes the possibility to watch content from behind while it is being presented, since the screen is transparent, almost like a glass panel.
Konzept und Gestaltung: Lisa Schindler Programmierung: Martin Schindler
Prof. Heide Hagebölling
A production of the Academy of Media Arts Cologne.