Year: 2025 Length: 00:18:57 Categories: Film / TV / Video, Computer / Internet, experimental film, generative art
Project type: 1. Projekt
This project lies at the intersection of contemporary art and game studies, exploring the relationship between media, artificial intelligence, and simulation. Artists express ideas through media, while AI, as a new creative entity, is reshaping the definition of media. By integrating theory and practice, this project examines the concept of ""media alignment,"" analyzing the roles of games, AI, and symbolic systems in digital art. The core objective of this project is to create an experimental artistic environment that integrates AI, game simulation, and interactive imagery. Through computational simulation, we will not only study how media shape content but also reflect on how humans reposition themselves in an algorithmic society. The project will employ generative AI, physical simulations, and interactive narrative techniques to construct an explorable virtual world where audiences can interact with AI-generated characters and experience new artistic possibilities brought by non-linear narratives.
Collaboration:
Director: Tianyi Hu
Supervision:
Shuree Saratuya
Authors:
Shuai Liu
A production of the Academy of Media Arts Cologne.