Year: 2025 Categories: Computer / Internet, computer game
Project type: Diplom
This project is a VR interactive art project developed based on Unreal Engine 5, integrating additional hardware sensors and interactions. The project aims to explore human behavior towards digital life forms in a virtual environment. In this experience, the audience enters a virtual space where they interact with scene objects. The behavior of the virtual rabbits is synchronized with real real-world spherical robots through UMB positioning technology. This project is not only a technical experiment but also an exploration of ethics and protection of digital life. Through audience interactions, the project seeks to make them reflect on their attitude when facing an unresisting virtual entity.
Supervision:
Prof. Zilvinas Lilas, Prof. Ute Hörner, Karin Lingnau
Authors:
Shipeng Ouyang
A production of the Academy of Media Arts Cologne.